Hopefully you had your Campbell's Chunky Fully Loaded Beef Stew this morning, because it takes a Man to look down the barrel of the G-Mate Mag Gun and live. The weapon just passed through the FCC unscathed, and now it's gunning for the Xbox 360, PS3, and PC. The basic operation is simple enough, with triggers, face buttons, a d-pad and everything else you'd need to ape a modern console controller. There's only one analog nub, but that's of course because the gun's own motion is meant to emulate the second. G-Mate isn't so clear on how that part of the gun works, but from what we can glean, it's basically an accelerometer and / or gyroscope, which you calibrate to the center of your particular screen with a dedicated button. A sensitivity knob completes the Mag Gun-specific functionality -- which probably won't revolutionize the FPS genre, but certainly might give those suspicious of the
Move or too masculine for the
XCM Fire something to watch out for. Check out some videos of it in action after the break.
Continue reading G-Mate Mag Gun controller for Xbox and PS3 gets FCC approval; we'd like to see them try and stop it
G-Mate Mag Gun controller for Xbox and PS3 gets FCC approval; we'd like to see them try and stop it originally appeared on Engadget on Fri, 27 Aug 2010 12:45:00 EDT. Please see our terms for use of feeds.
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The
PlayStation Move is now less than a month from hitting stores shelves, and it looks like some Sony execs are already busy starting to manage expectations. Speaking with
Eurogamer this week, Sony Computer Entertainment senior vice president Ray Maguire chose to compare the Move's launch to that of the
EyeToy for the PlayStation 2, saying that "exactly as with EyeToy in the PS2 days, it's a product that needs to be sampled. You need to get your hands on it. You need to understand it. You need to try it." Maguire further went on to say he's "not particularly" expecting "massive" day one sales, but that he expects sales to grow as word of mouth spreads. In other PlayStation news, Sony's Kaz Hirai seems to have effectively ruled out a download-only future for the eventual PS4 in an interview with
MCV, with him saying that a "digital future is over ten years away." Hirai then went on to note that "we do business in parts of the world where network infrastructure isn't as robust as one would hope," and that "here's always going to be requirement for a business of our size and scope to have a physical medium." No word if that also applies to
Sony's future handhelds as well.
Sony execs talk PlayStation Move expectations, PS4 details originally appeared on Engadget on Thu, 26 Aug 2010 15:30:00 EDT. Please see our terms for use of feeds.
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Who needs
George Hotz anyway? A USB modchip for the PS3 has emerged from the mists this morning, purporting to allow the dumping of games onto nearby storage -- the console's internal HDD and external drives are both a-ok -- as well as the subsequent playing of said games without the need for the original disc. Could it be the backup/piracy nirvana Sony loyalists have been awaiting for so long? Well, there's a video showing the little USB device apparently working, and the
PSX-Scene team say they have personally verified that it does what it claims to do, but skepticism remains advisable here. The PS3 has been a fortress of hacker unfriendliness, so we'd rather kick back, relax, and wait for some braver souls than us to do the testing. For now, the video awaits after the break.
[Thanks to everyone who sent this in]
Continue reading PS3 modchip claims to finally allow backing up games without invasive console surgery (video)
PS3 modchip claims to finally allow backing up games without invasive console surgery (video) originally appeared on Engadget on Thu, 19 Aug 2010 05:31:00 EDT. Please see our terms for use of feeds.
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Leaning in your chair while gaming? It's a natural thing -- we all do it. However, it's rare that the chair helps, doing its part to increase the thrill factor by tipping you even closer to the laminate flooring. That's exactly what the X-Dream Gyroxus Gaming Chair offers, motion gaming in a somewhat portable package rather more friendly for the living room than
some alternatives we've seen. However, it's also rather more limited, working with either the Xbox 360 or PS3, courtesy of custom controllers, but having no room for a wheel and pedals, so
Gran Turismo junkies will have to choose between this and their
G27. Then there's the cost: a rather steep £399.95. If that doesn't sound bad, consider that this chair has been available to rumble American behinds for over two years now and is currently selling for $250 -- well less than half what UK gamers are being asked to pay. Worth the premium? Let the video after the break be your guide.
Continue reading UK gamers finally get a taste of overpriced immersion with the PS3 X-Dream Gyroxus motion chair (video)
UK gamers finally get a taste of overpriced immersion with the PS3 X-Dream Gyroxus motion chair (video) originally appeared on Engadget on Mon, 09 Aug 2010 11:09:00 EDT. Please see our terms for use of feeds.
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Is Rock Band and Guitar Hero no longer challenging enough for you? Has playing rhythm games made you consider learning how to play a real guitar? If so, Power Gig might just be the ticket for you. Set to be released in October, Power Gig: Rise of the Sixstring is not the same kind of rhythm game you’re used too. Yes, you get to play in a band with cool tracks, rock a guitar and drums, and even sing, but this time the experience is more intense. For starters, the guitar works as a real guitar with strings and the game features a more advanced gameplay mode that will let you play the game with the actual guitar strings.


Outside of the game, you can even plug the guitar into a real amp and use it to play your own music. If that concept seems familiar, it’s because the You Rock guitar works like that too. However, the Power Gig guitar is meatier and larger. After all, the people who designed it are from First Act, a company that makes music instruments. And besides for being able to use the drums and guitar for the Power Gig: Rise of the Sixstring game, the devices are also compatible with rock Band and Guitar Hero games. But what also really stands out about this set of hardware is the drums. These drums are a lot more compact than what you get with the competition, and they’re totally quiet. That is because instead of hitting the base of the drums, you just need to hit the area on top of them – in the air. That might seem odd at first, but if you’re living in a New York City apartment with thin walls, it’s a god-send. What further drives the game’s uniqueness is that the game also has a story mode, so that you’re not just playing tracks, but really experiencing an adventure.



Artists like Kid Rock and Dave Matthews have already signed on to promote Power Gig with exclusive tracks. As a matter of fact, Power Gig’s library of tracks will be devoid of any dubs – instead you’ll only have real artists singing their own music – which is really the way it should be. Power Gig: Rise of the Sixstring will retail for $59.99 for the game alone and will be available for Xbox 360 and PS3. A bundle with the guitar included will cost $179.99. That is more costly than Guitar Hero’s or Rock Band’s guitar + game kit, but with Power Gig, you’re getting a real guitar. There will also be larger sized guitars available on Power Gig’s web site, for those who want guitars that are the same size as the real thing. The complete Band Kit will retail for $229.99. All kits available for preorder now.


How will sir be having his
gimmick today? The devs behind the upcoming
Sly Cooper 3D compilation are wisely mulling over the idea of inserting a
3D-adjusting slider to let users decide just how much stereoscopy they want with their Sony-approved gaming. It's argued that this should allow you greater positional flexibility when smacking fools down in three dimensions, as you'll be able to manually toggle the depth of the 3D effect to suit your viewing angle. We were happy to see such an option introduced in the
Nintendo 3DS at
E3 and would similarly welcome its inclusion on the PS3 -- though that's no foregone conclusion as yet. All we can say for sure right now is that the stuff is adjustable, but it looks like it'll be up to devs to roll their sleeves up and integrate the slider into their games. Hey, it's the summer, not like they've got anything else to do, right?
PlayStation 3 could get 3D depth slider à la the 3DS originally appeared on Engadget on Thu, 22 Jul 2010 06:06:00 EDT. Please see our terms for use of feeds.
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